Multiprocessing in BG Renderer MaxBG Renderer Max gives you the power of true multiprocessing by launching multiple aerender instances simultaneously – as you could do by manually launching BGRenderer multiple times before.
The key difference now is control. You can see the actual progress for each composition, no matter how much processes run at the same time.
Multiprocessing works by rendering to the frame sequence and compiling the video file in the end.
BG Renderer Max supports rendering to PNG, JPG, TIFF, TGA, EXR, and DPX image sequence formats, and does not support PSD.
Read more about supported formats.
Enable Multiprocessing in the Render SettingsThread counter appears near the main button. Set the number of render threads you want your machine to handle simultaneously.
You can also:
LimitationsAfter Effects rendering capacity is mostly limited by your machine' amount of RAM, not the processor cores.
This is why we do not recommend setting the render threads amount too high. For light renders you may set it to the number of cores minus one, for heavier ones – don't exceed half of your core count.
Having your internet browser (especially Google Chrome) open during the render process might significantly increase the render time.